Windmill Puzzle (Rated 1654): Win Material — Discovered Attack
This middlegame puzzle is built around a discovered attack that also creates a forcing check. The key idea is that one piece’s move opens a line for another attacker, so the opponent’s king is forced into a narrow set of responses. In positions like this, tactical activity can outweigh raw material, especially when the enemy king is exposed and the defending queen is overloaded. The winning side uses tempo to keep the initiative and convert pressure into a concrete gain.