Learn How to Use an Intermezzo: Tactical Refutation
This middlegame puzzle is a classic example of an intermezzo, where the best response is not the most obvious recapture. Instead of immediately restoring material, the stronger side uses a forcing move that changes the order of operations and exposes a tactical refutation. The key idea is to exploit a pinned or overloaded piece, win material, and leave the opponent’s king and pieces in a worse coordination state. In classical chess, these in-between moves often decide the game.