Learn How to Win Material: Tactical Forks
This middlegame puzzle is a classic example of how king safety and piece activity can outweigh raw material. White’s king is exposed, key pieces are loose, and Black’s active queen and knight create a forcing sequence that wins material by attraction and fork. The first idea lures the king into a bad capture, then the knight jumps in with checks that exploit the weakened back rank and vulnerable squares around the white king.