Learn How to Use an Intermezzo: Crushing Tactic
This middlegame puzzle is a classic example of an intermezzo, where a forcing check or capture changes the order of operations and wins material. White’s active bishop and queen coordinate against the black queen, while Black’s king remains exposed and the queen is overextended in the center. The key idea is to ignore the tempting surface threats and look for the move that creates a stronger forcing sequence, turning a tactical skewer into a decisive material gain.