Learn How to Win Material: Intermezzo Tactics
This middlegame puzzle is a classic example of an intermezzo, where the best move is not the most obvious capture but a forcing check that changes the order of operations. The key idea is to exploit hanging pieces and the opponent’s loose coordination, especially when a queen, rook, or knight is left undefended. By inserting a forcing move first, you can win material and keep the initiative while the enemy king is pushed into an awkward square.