Queens Pawn Game Intermezzo Intermediate Puzzle (Rated 1390): Use an Intermezzo — Crushing Tactical Refutation

This middlegame puzzle is a classic example of an intermezzo, where a forcing move changes the order of captures and turns a normal-looking exchange into a tactical refutation. White’s attack is built on active pieces, a vulnerable kingside, and a loose target that can be hit with tempo. The key idea is not just winning a pawn, but using the initiative to expose a stronger tactical sequence that leaves Black’s position collapsing.