Learn How to Spot an Intermezzo: Decisive Material Gain
This middlegame puzzle is a classic example of an intermezzo, where a forcing move changes the order of events and turns a normal capture sequence into a winning tactical refutation. White’s attack is built around king safety, loose pieces, and a vulnerable back rank structure. The key idea is to use a forcing check to drag the king into a worse square, then exploit the exposed position and the overloaded defenders for decisive material gain.