Learn How to Use an Intermezzo: Winning Material
This middlegame puzzle is a classic example of an intermezzo, where a forcing move changes the order of captures to win material. White’s bishop is active on a powerful outpost and creates immediate tactical pressure against the black queen and rook, while the black knight on g3 is also loose. The key idea is that the most natural recapture is not always the best response when a hidden tactical shot is available. In classical chess, these in-between moves often decide the game by turning a simple exchange into a decisive material gain.