Learn How to Use an Intermezzo: Tactical Refutation
This middlegame puzzle is a classic example of an intermezzo, where the best move is not the most obvious capture but a forcing tactical refutation. White’s pieces are coordinated around the enemy queen and king safety, creating a situation where a direct response wins material and improves the attack at the same time. The key idea is to exploit overloaded defenders and a pinned pawn structure before the opponent can untangle.