Learn How to Use an Intermezzo: Tactical Refutation
This middlegame puzzle is a classic example of an intermezzo, where a forcing move changes the order of captures and turns a normal-looking exchange into a tactical refutation. The key idea is that one side’s queen and king coordination is vulnerable, so a direct capture can be used to expose the king and win material. In classical chess, these moments often decide the game because the opponent’s best reply is forced and leaves their queen or rook overloaded.