Learn How to Trap a Piece: Decisive Material Gain
This middlegame puzzle shows a classic trapped piece idea: one active bishop invades a vulnerable square, forcing the opponent into a tactical sequence that wins material. White’s pieces are more active, the black king is still in the center, and Black’s queenside and back-rank coordination are awkward. The key strategic point is that a strong outpost can overload the defender and turn a positional edge into a concrete gain through simplification.