Learn How to Intermezzo: Crushing Tactical Refutation
This puzzle is a classic intermezzo idea in a middlegame where forcing moves matter more than material count. The key is to notice that a direct capture is not the whole story: a checking move can change the order of operations, expose the king, and win a piece with tempo. In positions like this, active rooks and bishops often create tactical refutations against an overextended or pinned piece, turning a seemingly simple trade into a decisive material gain.