Learn How to Deflection: Decisive Material Gain
This middlegame puzzle is a classic example of deflection: one defender is forced away from a key square, and that change opens a tactical path to win material. White’s active bishop and queen coordinate against loose black pieces, especially the knight and pawns near the king. The idea is not a random attack, but a forcing sequence that exploits a pinned or overworked defender and turns a simple capture into a much bigger gain.