exd4 Puzzle (Rated 1583): Spot Pins — Intermezzo
An intermezzo is a forcing move played before an expected recapture or routine continuation. In this opening position, the key idea is to exploit a pinned defender and the exposed kings before taking material. The tactic combines check, a skewer, and a direct attack on a loose knight. Rather than immediately recovering material, look for a forcing move that changes the order of exchanges and turns the opponent’s greedy move into a tactical refutation.