Albin Countergambit Puzzle (Rated 989): Spot a Pin — Queen Win

An intermezzo is a forcing in-between move played before the obvious recapture or response. In this middlegame position, king safety and overloaded defenders create the tactical opportunity. A checking capture changes the order of operations, removes a key defender, and leaves the opposing queen vulnerable to a decisive tactical refutation. The pattern combines a pin, a skewer, and a hanging piece, showing how active piece coordination can convert an apparently equal position into a winning material advantage.