Neo Grunfeld Defense With G3 Puzzle (Rated 1479): Trap a Piece — Decisive Material Gain
This middlegame puzzle is a classic example of a trapped piece tactic in the Neo-Grunfeld Defense. White’s pieces are active enough to create a direct tactical problem: the black queen has wandered onto an exposed square, while White can use a forcing knight jump to attack it and the rook at the same time. The key idea is not a flashy attack on the king, but a clean tactical refutation that wins material by exploiting coordination and the lack of safe squares.