Learn How to Win with a Fork: Hanging Piece
This puzzle is a classic example of exploiting a hanging piece with a forcing tactical sequence. In the middlegame, the side to move can use a check to drag the king or a defender into an awkward square, then follow up with a fork-like continuation that wins material. The key idea is that active pieces and king safety matter more than static material for a moment, especially when one enemy piece is undefended and the king’s shelter is weakened.