Center Game Ross Gambit Puzzle (Rated 1438): Win Material — Trapped Piece

This puzzle is a classic middlegame tactical refutation from the Center Game, where active piece placement turns into a decisive material gain. The key idea is to exploit a pinned defender and an overloaded knight that has wandered into the center. Once the tension is resolved correctly, Black wins a piece and keeps the initiative. Positions like this reward concrete calculation over general plans, especially when one piece is both attacked and restricted.