Center Game Accepted Puzzle (Rated 1236): Discover Check — Tactical Refutation
This middlegame puzzle is a classic example of a discovered check that also creates a double-check feel: one piece moves with tempo while another line opens against the king. The key idea is that forcing checks can override material concerns when the enemy king is exposed and pieces are poorly coordinated. Here, the tactical shot works because the knight jump opens a direct attack and simultaneously targets loose pieces, turning a static material edge into a concrete win.