Candidate Move Puzzle (Rated 2017): Force Mate — Coercion Interference
This puzzle is a classic forcing sequence built around coercion and interference. White’s queen activity creates repeated checks that drag the enemy king and defenders onto awkward squares, while the rook and king are forced into passive coordination. The key idea is not a quiet buildup but a chain of forcing moves that limit replies and keep the defender tied to the back rank. Once the king’s shelter is disrupted, the mating net becomes unavoidable.